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Track Features


Track Cams:
Yes

AI Path:
Yes

Grass FX:
Yes

Rain FX:
Yes

2Real Traffic
No

DRS Support:
No

Animations:
Yes

Particle FX:
No

SOL Config:
No

Water FX:
No

Lighting FX:
Yes

Tree FX:
No

Track Layouts

Details

Country:U.S.A.Length (km):4.6 km
City:MiamiWidth:12 metres
Pit Boxes:30Rating:
Credits:
many, ACU, +LSM
Tags:
street, circuit, mod, miami
Miami Bayside GT Reverse
Originally converted from Need For Speed: Shift 2 Unleashed by ACU & LSM.
Updated to v2.0 April 2024, including contributions by (in no particular order):
- Climax F1: major texture overhaul and additions, plus new lighting and Grass FX configs (full skin available at Race Department/Overtake).
- The Usual Suspects: camera-facing crowds; VAO patch; various tree/gantry/adboard clashes fixed; building window lighting added; start/finish gantry added; grandstand screen fixed; z-fighting fixed; various other fixes.
- Mascot: animated flag-waving spectators, balloons, blimp, helicopters, jets and airliners; crowd/pits audio & flares; bandstand lights and audio; CSP flag sponsor skins; many ClimaxF1 textures baked in, many sponsor texture replacements/filters; fixed flashing turn signals; some truck textures changed to fix symmetry issues; new preview pics; Kaseya Center entrance sign changed to 'Miami Heat'; various tree artefact fixes; various shader adjustments.
- Fanapryde: sections files and loading logo.
- Shi: CSP flags added to flagpoles with unique flag skins.
- lux3y: groove adjustments and fixes.
- Nukedrop: skyring lights and nm.
- Various: config compiled and refined by several members and from several sources, including comprehensive Rain FX config by Zuno Toto.
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